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Retroarch turbografx core controller
Retroarch turbografx core controller












cfg by hand has been a very slow, time consuming process.

retroarch turbografx core controller

I don't mind doing it, but hunting down game resolutions for each game, testing them, and then editing each. cfgs, they're only partially finished and I'm really not comfortable releasing them in an unfinished state with all of the quirky settings for my TV. IIRC, my TV's overscan removed the map, so I had to widen the current_resolution_id then edit the viewport to display the game in it's true resolution:ĭoing that allowed the map to display while also keeping the output pixel perfect.Īs for my. There are plenty of games that will require those extra settings, like Crazy Climber for example. with the custom numerical values going inside the quotes. Other settings that will help make games fit your screen better, are: You'll probably want to disable bilinear filtering for games that are pixel perfect, so add this line to those games: Overall, it's solid and I have to say that it's the best time I spent using Retro Arch on this system.Ĭlick to expand.Wiimpathy just released basic profiles that should help. It's really straightforward in comparison! Once you set the desired mix of resolution and aspect ratio on a particular core, you're good to go and it will use it every time you boot a game with that core. Jumping from one controller on to another is as simple as plugging it/turn it on, and the performance of the emulators I'd say is also great and I haven't noticed any downside (heck, with the SNES 9x 05 Plus core you can play Kirby's Dream Land 3 without frame drops and the transparency effects for what I've seen!). Has many more options and features, both for the interface and the emulation itself.

retroarch turbografx core controller

You can save resolution and aspect ratio per core and works beautifully, just remember to set them while running a game (the resolution of a core is not the same as the resolution of a core while playing a game!).

retroarch turbografx core controller

And more modern versions had an awful lot of problems and annoyances.īut this fork made by SuperrSonic is fantastic. Other things like Turbo buttons didn't work too. I had to change the resolution each time I wanted to play something, and while could be annoying, I accepted it because the rest was fine. Up until recently I stuck with Retro Arch 1.0.0.2 because it was the most functional even with issues or lack of features such as the one you mention. I've spent time throughout the years waiting and looking for a version of Retro Arch for Wii that "just worked". Man, after so long I'm happy to say that your answer is RA-SS.














Retroarch turbografx core controller